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Image by Josh Redd

A GAME DESIGN PORTFOLIO

NATHAN BARNES

Imagine   Create   Inspire

PORTFOLIO

01

2.5D Platformer

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Maxium's Dungeon Rush

Game Mechanics 2

Maxium's Dungeon Rush was a project where I had to design a mechanic and build a level around it.

02

Top Down Shooter

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Revenge of King Cube-ba

Game Mechanics

Revenge of King Cube-ba was a 2 week long project where I focused heavily on adding in the AI mechanics for the enemies and the final boss.

03

Walking Simulator

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Adventure Through Japan

Level Design

This is a brief description of the casual game project. Click to view more details about the game.

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