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NATHAN BARNES
Imagine Create Inspire
Maxium's Dungeon Rush| Unreal Engine | 2025
01
Maxium's Dungeon Rush
Game Mechanics 2
Maxium's Dungeon Rush was a project where I had to design a mechanic and build a level around it.
02
Revenge of King Cube-ba
Game Mechanics
Revenge of King Cube-ba was a 2 week long project where I focused heavily on adding in the AI mechanics for the enemies and the final boss.
03
Adventure Through Japan
Level Design
This is a brief description of the casual game project. Click to view more details about the game.